
Max — The Mastermind
Every operation needs a plan. Max generally has three, including one for what happens when the first two go horribly wrong.

Big brains. Little bodies.
Big brains. Little bodies. They're smart. They're ambitious. They're... little kids?!
They're smart. They're ambitious. They're... little kids?!
Max, Sofia, Owen, and Ben have everything they need to make their mark on the world.
A mastermind. A CEO. A lawyer. A huckster.
Unfortunately, they're still in elementary school.
So for now, the hostile takeovers involve playground territory. The legal disputes involve bedtime. And the big business opportunities may require somebody's lunch money.
Today, the playground. Tomorrow, the world.
Assuming they're allowed out tomorrow.

Every operation needs a plan. Max generally has three, including one for what happens when the first two go horribly wrong.

Confident, practical, and decisive. While everyone else is still discussing the plan, Sofia has already appointed herself to run it.

Rules are rules. Fortunately, rules are also made of words, and Owen has some questions about the wording.

Why have a good idea when you can have a good sales pitch? Ben can sell almost anything. The product is occasionally included.