
Mara Venn
Fighter, party leader, and future legendary hero. Mara has courage, determination, and complete faith that this time the plan will work.

Adventure awaits. They're not ready.
A well-meaning F-Ranked fantasy party, Beginner's Luck, tackles jobs slightly above its competence level.
Mara, Pell, Nessa, and Tobin are adventurers. Not particularly good ones.
Their party, Beginner's Luck, takes the quests better adventurers leave behind: suspicious caves, minor monsters, questionable magical artifacts, and simple jobs that would probably stay simple in the hands of somebody else.
Mara has a plan. Pell has a spell. Nessa has concerns. Tobin has bandages.
They technically meet the guild's minimum standards. Usually.

Fighter, party leader, and future legendary hero. Mara has courage, determination, and complete faith that this time the plan will work.

Mage and magical bargain hunter. Why pay full price for a spell scroll just because several words are misspelled and the seller won't make eye contact?

Scout, archer, and usually the first person to realize they're in trouble. Unfortunately, this often occurs shortly after they enter the trouble.

Healer and medic. His friends' continued survival is a testament to his skill—and a major contributor to their continued adventuring.